[CW] Tell a story that’s only told through patch notes. [Link to post.]
AlterNet 1.0: Commercial Release
The AlterNet streams your consciousness from your body to a shell in an alternate universe. The AlterNet game world is an Earth populated by nanos, tiny programmable machines that can learn to be more efficient. Your AlterNet body is composed of a swarm of nanos that relay sensory feedback. You can touch, feel, and perform magic in the AlterNet!
Choose from 25 different races, and classes to customize your character the way you want. Endgame character customization and advancement exists in the form of the OverSoul system. Completing an OverSoul legendary quest will allow you to learn special abilities from one of nine races.
The races include: Human, Orc, Troll, Goblin, Ogre, Gnome, Elf, Dwarf, Slime, Sappons(Frog humanoid), Naga, Mermaid, Angel, Demon, Fuan, Flora(Plant humanoid), Fairies, Minotaur, Centaur, Elemental, Jax(Cat humanoid), Gobois(Dog humanoid), Avennia (Bird humanoid), Gemmela(gemstone humanoid), Coldbloods(Reptilian humanoid)
At launch, the nine OverSoul races available are: Dog, Bear, Cat, Unicorn, Dragon, Spider, Vampire, Cyborg, Skeleton.
The classes include: Knight, Healer, Bard, Thief, Monk, Ranger, Wizard, Necromancer, Druid, Paladin, Merchant, Craftsman, Hacker, Clown, Ninja, Elementalist, Dancer, Beastmaster, Samurai, Card Mage, Spellslinger, Gunslinger, Librarian, Berzerker, Swordmage.
Crafting raids are available for endgame crafting guilds. Put on a royal wedding, celebrate a coronation, and more! Coordinate with merchants, smiths, bakers, tailors and carpenters to earn fantastic rewards.
AlterNet 2.0: PvP Upgraded Framework Release
Users can now create their own games using nanos. Players can challenge each other to games, and the nanos will enforce the rules. Please be sure to look over all the rules when accepting a challenge. We hold no responsibility for lost items if you agree unfair rules. To encourage experimentation 2.0 is launching with a set of ready-made new challenges.
Introducing three core games: Roller Derby, Karaoke Jam Music Party(KJMP), and Towers & Assaults. Each of these core games has a flexible ruleset that allows them to be played on its own, or it can augment any other game (including other core games). Roller Derby is an action-packed athletic competition where competitors race around a track using power-ups. KJMP is a rhythm and dance game that requires lightning reflexes and a great ear for music. Towers & Assaults is a tower defense TCG. Use cards to summon monsters and cast spells to keep your Tower safe from the opponent.
Along with the three core games we are also releasing three mini-games. Combo Drop, a classic match 3 game. Pong and Tic-ta-toe. Mix and match these with any (or all!) of the core games to show what you can really do.
The OverSoul system has been streamlined. OverSoul can now be chosen upon reaching maximum level and no longer require a legendary quest. However, the quests are still available, and will now offer appropriate rewards.
Halfbreeds are now available to all races. Now you can build that half-Minotaur half-Centaur rodeo Clown you’ve always wanted.
Due to consumer demand we will be launching a Zero-only server for players that do not wish to play with Unique Souls. More information on Unique Souls can be found in the Hugoverse Guidebook if you are not familiar with them. We recommend that all players read through the information to decide if they would like to choose a Zero-only server.
Unique Souls are able to physically travel to the AlterNet. They often have special abilities that are enhanced in the AlterNet. Please remember that you may face an unfair advantage if competing against a Unique. Please read all the rules before agreeing to a contest.